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Dragon Tiger Battle: MotionPortrait session

During important conversations, the girl's expression changes with the dialogue, and her gaze, blink, and lip movements are manually adjusted. The developers specifically pointed out that the male characters did not use this facial expression, while the parrots were created with movement rules different from humans.

Content and inclusion

During important conversations, the girl's expression changes with the dialogue, and her gaze, blink, and lip movements are manually adjusted. The developers specifically pointed out that the male characters did not use this facial expression, while the parrots were created with movement rules different from humans.

Blink and lip control

The blink configuration distinguishes between single and double blink ratios, and this adjustment also applies to character portraits without MotionPortrait. Mouth movements are displayed through three images, manually adjusted to match changing expressions.

Multi-role limitations in a 2009 interview

In a 2009 interview, Kobayashi said that multiple people using this expression simultaneously still constrained by memory. He hopes that in the future, high, medium, and low-panel models can be combined as needed, making the technology easier to use in different scenarios.

Synchronization rate and end of two-person sessions

In a two-shot conversation, first select a topic from a topic overview, then choose from three specific responses. If the other person's interests match, the synchronization rate increases; if not, it decreases; Ending the session with a sync rate reaching stage 3, even if successful, allows you to continue obtaining items or trigger special events. If you respond three times in the same conversation that makes the other person's heart race, they will interrupt the conversation.

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References

Data compiled on: 2026-10-16.

本版编辑:免费机器翻译 · 2026-10-24

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

本译文依据的源修订