Credited as the lead writer in the public project for 'Colorless Uruta.'
| Colorless Ulta ~ The End of the Shining World ~ Post | E-book Planning and Writing (Concurrent Report) |
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Creative work
Credited as the lead writer in the public project for 'Colorless Uruta.'
Colorless Ulta ~The End of the Shining World~ Related production
Hikaru Sakurai is the e-book planner and writer for 'Colorless Urta ~The End of the Shining World~' (reporting concurrently).
Saber is shaped with human emotions
Hikaru Sakurai regards Saber from "Fate/Samurai Remnant" as a leading figure alongside Iori. Facing characters who embody roles such as hero, warrior, and tragic figure, she focuses on their feelings as a person during her lifetime, allowing extraordinary power and ordinary emotions to be established within the same character.
Division of production between setting and rewriting
The main work was largely prepared by Sakurai and Yuichiro Higashide with character settings and plot, then the Koei team wrote the first draft, the two authors reviewed and rewrote it, and Kinoko Nasu supervised the final chapters. Some arcs were arranged separately. Sakurai was responsible for designing Iori and Saber, which led to many rewrites, and her actual writing work earned her both the script and the supervisor's signature.
Choose the subject matter based on the advantages of the original artwork
After completing White Light Valusia, Hikaru Sakurai discussed working again with AKIRA, whom he had previously worked with; The choice of subject for 'Purple Shadow Sonarir' was chosen to further showcase the visual appeal of the artist's Victorian attire.
Character descriptions and visual recaps
During the character design phase, Hikaru Sakurai solicited character traits and past experiences from the team, and the instructions sent to the key artists mainly described the character's role and personality, usually leaving room for the specific appearance to be expressed. After the original animator's visual design is completed, she feeds the new information back into the script.
Cropping and touch-up the main unit frame
In a 2014 interview, Hikaru Sakurai explained that when the Refrain incident CG was changed to 16:9, the CG team combined cropping and touch-ups, redrawing previously uncolored areas and filling in the frame.
Organize the dictionary and side stories into the console version
When developing the console version of 'Shiei no Sonarir Refrain,' Hikaru Sakurai struggled to reproduce the built-in world dictionary in the PC version, so he supplemented the content and turned it into a booklet. She revised all the Twitter novels published after the PC version was released, adding newly written sections to the "Great Institution Dictionary"; The epilogues of 'The Red Tears of Uitzilopoctry' and 'Hypnos' Magic Eye' were adapted into EX scripts, and the stories from the time period between the main story and EX were included in the dictionary in novel form.
The suppression of monologues and character exceptions
Hikaru Sakurai recalled the Steampunk series recordings and said that the emotionally restrained monologues were co-produced on the suggestion of the series' sound director, and were explicitly adopted starting with 'Inka Knock of the Flames.' Performances are also divided by role: characters like Lily, who can't objectively view their own innocence, let their true emotions flow; Mature characters who can observe themselves are expressed through restrained monologues.
Adjust this article using feedback from the demo recording
When sharing his experience writing PC games, Hikaru Sakurai said that demo versions and main games are sometimes recorded on different dates. In such cases, she sometimes reflects the voice actor impressions she heard during the demo version into the main text.
Together with Higashide, he examines the worldview
While supervising Fate/Samurai Remnant, Hikaru Sakurai and Yuichiro Higashide jointly examined the world-building; Higashide is also responsible for the Master and Servant roles he shares with.
Related entries
- Participated Works:Colorless Ulta ~The End of the Shining World~
- Materials to prepare:Ultar Thoughts ~Door to the Moon World~
- Materials to prepare:Urtal Thoughts ~Pinkerton Detective Agency~
- Materials to prepare:Ultar Considerations ~1 & 2 Merged Expanded Edition~
- Partner brands for character design and console CG production:ライアーソフト
- Refrain dictionary and series of monologue performances related to brands:ライアーソフト
- A joint review of Samurai Remnant's worldview:Yuichiro Higashide
References
- Bangumi: The colorless urta
- Lazy Secret Diary: 2013 special report on 'Colorless Ultar'
- Koei Tecmo: Interview with Hikaru Sakurai on 'Fate/Samurai Remnant'
- 4Gamer: Interview about the creation division of the "Fate/Samurai Remnant" creation
- Dengeki: Kotan Sakurai Shiei's sonanil Refrain
- Hikaru Sakurai's works Wiki: Ultar Considerations
Data compiled on: 2026-10-10.