"Die in 4 Days!" is a free strange detective novel game developed by Samezaki. The protagonist faces a death prophecy received in childhood and must work with partners to investigate the case and change his fate four days later.
| Title of the work | Dead in 4 days! |
|---|---|
| The publication date listed in the materials | 2023-08-03 |
| Platform | PC |
| Genre | A novel game themed × yuri, supernatural, × detectives |
| Development | samexxki (Samezaki) |
| Game engine | ティラノスクリプト |
| External links to source records | https://booth.pm/ja/items/4977888 / https://novelgame.jp/games/show/8387 / https://erogamescape.org/~ap2/ero/toukei_kaiseki/game.php?game=34871 |
Death prophecies and word-of-mouth spirits
The prophecy was set at 4:44 AM on April 24. The protagonist, Sakurajo, can use kotodama but must first solve the related incidents; This limitation links solving the anomaly with detective investigations.
Partners and cases
The chapters are divided by CASE, focusing on Emma, Chiharu Himuro, Mika, and Sara, among their companions. In the Emma arc, she investigates a death incident at school; in the Chiharu arc, she deals with frozen corpses; in the Mika arc, she investigates cursed tool groups; The middle CASE 3.5 is related to Tokino and the protagonist's memories. The situation changes depending on the CASE.
Action and ending
Play records describe options such as investigation, appointment, rest, and inaction. The author announces a total of fifteen endings: ten bad endings, three ordinary endings, one happy ending, and one true ending, with a reading time of about three to four hours. The work features yuri relationships and male characters.
Circular structure
In his production review, Samezaki said that during conception, the characters were first determined, then the overall flow and sections shared by each route were arranged, and the decision was made to add loops. Each route tries to keep the number of characters in a minimum, highlighting personality through dialogue among companions.
Production and interface
Development continued from October 2022 to August 2023, using TyranoBuilder. The menu uses cork boards made of photos and notes as visual themes, with clues to past events; The portrait in the dialogue box changes with the narrative perspective. The work is available in browser and Windows versions.
Rewriting Kotodama abilities
Samezaki originally envisioned Kotodama for Sakuragi that could powerfully control others, but later changed it so that Kotodama could only be used after unraveling the phenomena.
Two lines of message box and interface materials
The message box uses two lines to balance reading and progression. Menu icons are created using Illustrator, while materials like windows are made using Clip Studio.
Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.
Related entries
- Author:Samezaki
- Starting point:Death prophecy (Death in 4 days!) )
- Characters:Sakuragi (Die in 4 Days!) )
- Characters:Emma (Die in 4 days!) )
- Characters:Chiharu Himuro
- Characters:Mika (Dead in 4 Days!) )
- Characters:Sara (Dead in 4 Days!) )
- Characters:Tokino (Die in 4 Days!) )
- Characters:Linne (Die in 4 Days!) )
- Characters:Karma (Death in 4 Days!) )
- Setting and Setting:Kotodama (Death in 4 Days!) )
- Production:Samezaki
References
- Bangumi Entry for Work: Die in 4 Days!
- Bangumi Copyright Notice
- Samezaki: Dead in 4 Days! Release of the statement
- Samezaki: Review of concept and interface creation
- Hao: Gameplay record of dying in 4 days
Source author: Bangumi article contributor and community maintainer; License: CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/); Adaptation: This site filters and reorganizes structured facts, without copying the article summary.
Data compiled on: 2026-10-07.