At night, senior students chase after something invisible in the teaching building. The protagonist interacts with her due to her unusual actions and silent expressions.
| Featured works | Kanon |
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Characters and relationships
At night, senior students chase after something invisible in the teaching building. The protagonist interacts with her due to her unusual actions and silent expressions.
Identity in Kanon
As a child, he used special powers to save his mother, which led to rejection. To bring back the soon-to-be-leaved Yuichi, she made the monster she invented become reality, and later fought against him at the school in the original wheat field.
The 2006 TV anime promo ball controversy
In episode 13, a monster attacks Sayuri at the Butoh Party. Mai fights to eliminate it but is seen by bystanders as acting strangely. Previously, the student council member Nagakuse had noticed her and proposed her withdrawal, but Sayuri and Yuichi stepped forward to defend her.
A joint night battle in the 2006 TV animation
On the eve of her birthday in episode 14, she and Yuichi fought at night in the school building as usual, but told him that the monster was truly targeting him. Sayuri is attacked again at the night school, and the two decide to fight one last battle in the school building; Mai's body gradually deteriorates, but she continues to fight the monsters.
2006 Animation: Night Return to School Encounter
In episode 5, Yuichi returns to school at night to retrieve the notebook he borrowed from Nayuki, and meets Mai holding a sword in the moonlit corridor. She didn't respond to his call, and a loud noise came from behind Youichi.
2006 Animation: Prom proposal to improve reputation
In episode 11, the school building window is broken, and Mai is suspected and called to the staff room. She had already broken a window in first grade, which led to a poor reputation at school; Yuichi suggests she attend a ball organized by the student council to change everyone's opinion.
PS2 Dance Line: The Negotiations Behind Returning to School
Mai was expelled but was able to attend school normally thanks to Sayuri negotiating with the student council to keep her position at school.
Game Dance Line: Respect Sayuri's decision
When Sayuri decided to join the student council, Mai respected her choice and warned the student council president not to bully Sayuri.
PS2 Dance Line: Victory and Body Injury
Monster battles don't just damage the school building: every time a monster is knocked down, Mai's own body is also damaged. Through this connection, Yuichi gradually senses the relationship between the monster and Mai's own power.
iPad Sayuri Arc: Asking Yuichi to help a friend
After hearing about Sayuri's past, Mai leaves some alone space for her and Yuichi and directly asks Yuichi to help her.
All-Ages Game Dance Line: Cleaning before the ball
When it was Yuichi's turn to clean the classroom, Mai and Sayuri came to help.
Game dance route: Reopening petition and wooden sword practice
After being disciplined, Yuichi and Sayuri collected petitions for her to resume school, but were blocked by the student council. Yuichi then practiced with the wooden sword, learning to help her in night battles; The ball observed his exercises and gave tips on key points for dealing with enemies.
All-ages game dance line: friends participate in sparring
Sayuri also joined the wooden sword practice. After Mai knocked away her friend's wooden sword, Sayuri cried; When Sayuri left home early another time due to illness, she still left a bento, but Mai took that lunchbox to feed the dog.
Game dance line: A birthday gift sent to the school
Yuichi and Sayuri chose a giant anteater plush for her. Sayuri visits the school at night with gifts but ends up injured and hospitalized; Her friend's experience plunges Mai into guilt and prompts her and Yuichi to prepare to end the night's battle.
Game dance line: Amid lure enemies and launch
In the final battle, Yuichi was responsible for luring the monsters into the courtyard, while Mai attacked from above. After the battle, she invites Yuichi to buy beef rice; Yuichi returned to the classroom, only to find she had already left, so he turned to look for her.
All-Ages Game Dance Line: Two Outcomes of the Final Battle
In one branch, Yuichi loses consciousness during a battle in the courtyard, and the story returns to the title screen. Another result of further progress is Mai attacking from the rooftop, after which memories of the past and the mystery of her power are revealed.
iPad dance line: gently caressing Makoto
When Makoto followed Yuichi to Mai's side, Mai reached out to gently stroke her.
Related entries
- Featured works:Kanon
- Friends:Sayuri Kurata (Kanon)
- Childhood Wheat Field Playmates:Yuichi Aizawa (Kanon)
- Student council president who tried to discipline himself:Kanon
- The president who proposes to drop out of school (2006 animation):Kanon
- Partners in the Night Battle Together (2006 animation):Yuichi Aizawa (Kanon)
- Fight for friends to stay at school (PS2 dance line):Sayuri Kurata (Kanon)
- Early encounters affect the branching conditions for progressing the Shiori route (Steam guide):Prerequisites for the Kanon Steam route
- He asked him to help Sayuri's junior (iPad Sayuri Edition):Yuichi Aizawa (Kanon)
- Her friend who left her and Yuichi alone space (iPad Sayuri arc):Sayuri Kurata (Kanon)
- A friend who makes her own happiness her goal (iPad Sayuri arc memories):Sayuri Kurata (Kanon)
- Game Dance Line: Practice the wooden sword and lure enemies in the courtyard with night battle partners:Yuichi Aizawa (Kanon)
- Game Dance Line: Visiting the school at night with a giant anteater birthday doll:Sayuri Kurata (Kanon)
- Game Dance Route: Friends who were knocked away with wooden swords during sparring:Sayuri Kurata (Kanon)
- Game Dance Line: A friend who left a lunchbox for himself despite being sick:Sayuri Kurata (Kanon)
- The girl following Yuichi in the iPad dance line and gently caressing herself:Makoto Sawatari (Kanon)
- 2006 Anime Episode 13: The Classmate Testifying for Himself:Jun Kitagawa (Kanon)
References
- Key: Kanon character
- Japanese Wikipedia: Kanon (game) characters and hidden routes
- Kame's Fiction Space: Kanon Goshin and Sayuri Thoughts
- TBS: Kanon Episode 13 - The Dangerous Trio
- TBS: Kanon Episode 14 - The Cracked Concerto
- TBS: Kanon Episode 15 - Hide-and-Seek Little Sonata
- TBS: Kanon Episode 5 Serenade of the Monsters
- TBS: Kanon Episode 11 - Interlude of Light and Shadow
- Crash Patch: Kanon PS2 Version Character Play-Down Review
- Shibuya Ridge: Kanon all-ages version six routes replayed
- max (millerpacer): Kanon's first round notes and thoughts on finishing the Kawasumi Dance line
- drex: The Power of Hope—Kanon's Kawasumi Mai route plot ideas
- Fault: Steam Version Kanon Playthrough Record (Old Source, New Window)
Data compiled on: 2026-10-12.