Break Bounds: Exile is a suspense text adventure game developed and published by Mingyu Information Technology Shanghai Co., Ltd. Players explore their origins from the perspective of a protagonist whose identity is shrouded in mystery, navigating a world where reality and nightmares intertwine.
| Title of the work | Crossing the line: an exile |
|---|---|
| The publication date listed in the materials | 2021-10-02 |
| Platform | PC |
| Genre | Visual novel VN |
| Also known as | Break Bounds: Exile |
| Development | Mingyu Information Technology Shanghai Co., Ltd. |
| Release | Mingyu Information Technology Shanghai Co., Ltd. |
| Website address recorded by the source | https://store.steampowered.com/app/1700800 |
Identity and the world
The story's world is close to reality, yet it contains phenomena that cannot be explained by common sense. Science, mythology, and the activities of various forces intertwine; The protagonist gradually approaches clues about his identity through interactions with characters, investigating environments, and experiencing conflicts.
Investigation and psychological analysis
The developers combined text selection, psychological analysis, environmental exploration, and combat. Dialogue not only advances the plot but also involves judging the other person's psychology; The current content includes both puzzle-solving and action combat. Further expansions such as area exploration, synthesis, additional collection, and relationship cultivation are follow-up plans in the Early Access notes.
Scene performance
The visuals place 2D characters in a 3D rendering scene, using camera positions, depth of field, and camera changes to present a stage-style performance. The producers specifically stated that only one nightmare scene uses real Shanghai photos; the others are not actual shots.
Chapters and Development Status
The game began early access in October 2021, and the second chapter was updated on April 28, 2022. The official page estimated playable content at the time to be five to six hours, and announced goals such as eight to ten chapters and about fifty main characters; These goals do not mean all content has been implemented. As of September 2026, the store will still be marked as an Early Access event.
The connection between plot segments and battles
The segment begins with a relatively gentle plot and concludes with a climax in battle. Cinematic camera positions connect with real-time rendering visuals, participating in this advancement process.
Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.
Related entries
- Production and Distribution:Mingyu Information Technology Shanghai Co., Ltd.
- Game Performance and Systems:Psychoanalysis and Investigation (Crossing the Line: The Exile)
- Game Performance and Systems:2D Characters and 3D Scenes (Crossing Boundaries: The Exile)
- Chapter Updates:Crossing the Line: Exile Chapter 2 update
References
- Bangumi works entry: Crossing the Line: The Exile
- Bangumi Copyright Notice
- Developer: Beyond Boundaries: Exile Product and Early Access Notes
- Producer Steam: Statement of the Outcast Performance Description
Source author: Bangumi article contributor and community maintainer; License: CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/); Adaptation: This site filters and reorganizes structured facts, without copying the article summary.
Data compiled on: 2026-10-07.