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Karuizawa Kidnapping Guide

"Karuizawa Kidnapping Guide" is a mystery adventure co-written with the participation of Yuji Horii and published by ENIX in 1985. A college student and his lover search for his missing sister in Karuizawa, gradually uncovering family history. The game integrates command investigation, map movement, and role-playing combat into the same process.

Work information
Title of the workKaruizawa Kidnapping Guide
The publication date listed in the materials1985-05-31
PlatformPC-88
GenreADV
Also known asThe Karuizawa Kidnapping Guide
DevelopmentENIX
ReleaseENIX
Website address recorded by the sourcehttps://www.jp.square-enix.com/
External links to source recordshttps://erogamescape.org/~ap2/ero/toukei_kaiseki/game.php?game=15637 / https://vndb.org/v5570

The disappearance in the villa

The protagonist vacations at his lover Kumiko's Karuizawa villa, only to find that her sister Nagisa has not returned after going out shopping. The two began asking people nearby, searching for clues in shops, hotels, churches, and other places. The protagonist in the story is not a professional detective; the investigation stems from a personal relationship with the missing person.

People and past events

Kumiko and Nagisa are sisters from the Takagi family and have lost both parents. Before Nagisa disappeared, she investigated the cause of her parents' car accident, and this clue connected the current disappearance to Takagi Sangyo's past. Nagisa's friend Asami then assists the protagonist; Hotel manager Sekiya and riding club member Nishimura each have different information.

Maps and surveys

Players move from the map to the investigation location, then use commands to ask, view, and show items. New information changes reactions in other places, requiring revisits of people you have met before. The later indoor investigation also requires specifying the location on the screen to find files and hidden passages. The process is organized into six chapters, with the investigation area gradually expanding.

Role-playing elements

In the latter part, the game introduces item collection and battles. Looking back on the creation, Horii linked these attempts to his interest in RPGs at the time. Besides analyzing characters' speeches, players also search for items on the map and use them to handle later battles.

Distribution History

In 1985, the game was first released for the PC-8801. Square Enix released the FOMA version on December 12, 2005, redrawing the graphics while retaining instructions and RPG elements. It is often discussed together with 'The Port Town Serial Murders' and 'Hokkaido Serial Murders: Disappearance in Okhotsk,' but the three works are not the same consecutive cases.

Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.

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References

Source author: Bangumi article contributor and community maintainer; License: CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/); Adaptation: This site filters and reorganizes structured facts, without copying the article summary.

Data compiled on: 2026-10-07.

本版编辑:免费机器翻译 · 2026-10-11

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

本译文依据的源修订