Naoki Hisaya participated in 'Kanon' as the screenwriter.
Participation in the work
Naoki Hisaya participated in 'Kanon' as the screenwriter.
Co-wrote with the planners on 'CRYSTAR'
In a 2018 interview producing 'CRYSTAR,' Naoki Kuya said that when he took over, Lin Fengxiao had already prepared the characters and the general story framework, and he added the content he wanted to write and the necessary characters. The initial meeting was jointly attended by Hayashi, Hisaya, character designer Riuichi, and designer NTNY.
Script supervisor for 'CRYMACHINA'
In a 2023 interview with "CRYMACHINA," Jiumi explained that his position is script supervisor, with character settings and personalities mainly handled by Lin Fengxiao. He focuses on examining dialogue, overall plot, and emotional changes, then discusses adjustments during meetings; The new work has no direct story connection to CRYSTAR.
Script production for "CRYSTAR."
When writing "CRYSTAR," Naoki Kuya gave the original names to Lin Fengshou, who had previously conceived the worldview, to maintain consistency in the name. Hayashi explained the story's beginning and final destination, Hisaya organized the mid-story incident and the final climax, and specifically proposed joining the dog Selema.
The action RPG format of "CRYSTAR" requires Kyumi to check whether each scene can be implemented by the system, rather than fully adopting the ADV style of explaining situations and moods in text. According to his recollection, the scene where Mirai falls was initially considered difficult to produce, but the development team eventually completed the corresponding performance.
When Hisami wrote 'CRYSTAR' at Zero Hour, he paid special attention to her changes from beginning to end, capturing the emotions of each scene and avoiding generalizing characters solely by fixed personality types.
Related entries
- Participated Works:Kanon
References
- PROTOTYPE: Kanon specifications
- 4Gamer: Naoki Kuya and others talk about CRYSTAR
- Famitsu: Interview with CRYMACHINA production staff
- 4Gamer: Naoki Hisaya talks about the CRYSTAR script and the realization of the performance
Data compiled on: 2026-10-10.