"Death Mark" is a horror adventure produced by Experience, set against the urban legend of H City near Tokyo. The protagonist, who has lost his memory, shows strange marks on his body and must find a way to remove them before death draws near.
| Title of the work | Death seal |
|---|---|
| The publication date listed in the materials | 2017-06-01 |
| Platform | PSV / PS4 / Nintendo Switch / Xbox One / PC |
| Genre | ホラーアドベンチャー |
| Also known as | Spirit Hunter: Death Mark / Death Mark |
| Development | Experience Inc |
| Release | Experience Inc |
| Character design | Rui Tomono, Junsei Fumiya |
| Website address recorded by the source | http://shiin.jp/ |
| External links to source records | https://erogamescape.org/~ap2/ero/toukei_kaiseki/game.php?game=27413 / https://vndb.org/v21976 / https://store.steampowered.com/app/980830/ |
Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.
Kujo Hall
Rumor has it that those marked with "marks" die mysteriously. Following clues, the protagonist arrives at the Kujo Residence protecting the seal reporter and meets the talking doll Mary. She told her that death was near, and also pointed out that there was still a chance to find a way out; Kujo Hall thus became a base for investigating various strange phenomena.
Companions and the scene
Each chapter revolves around different anomalies, and players choose a companion from the seal keeper in the museum. Each person has a different personality and strengths, which affects the investigation. On site, first-person grid movement is used, using flashlights to check suspicious locations and search for items, then using clues to find ways to deal with the strange phenomena.
Limited-time selection
Some encounters enter Deadly Choice, where waiting and misjudgment can consume "souls." Readers must make survival choices within the limits, then continue exploring or facing the strange. Companion preparation, field investigation, and dangerous confrontation form a chapter cycle, so it also includes clear exploration and selection mechanisms.
Remake of prototypes and performance tuning
The original prototype combined DRPG upgrades with monster hiding, but was later reworked due to inconsistency; The timing of the flashlight's fright was also finely tuned by the director and programmer.
Kujou Hall: Choose partners based on your profile
In addition to choosing fellow printers, Kujokan can also seek advice from Mary. The printer's profile lists personality and strengths and weaknesses to prepare for partner selection; Who you take with you will affect the subsequent investigation of the strange phenomenon.
Explore: Switch between mobile and survey modes
The official explanation separates the directional movement of the arrow keys from the circle keys for entering investigation mode. After entering the investigation, progress is made through "looking" and "probing," possibly using acquired tools to overcome obstacles; The above button is the PlayStation representation on the webpage.
Confrontation: Item and combo order
Once all the clues are gathered, confront the anomaly, and choose commands from items obtained through exploration. Partner coordination will participate in actions. Some combos are triggered by the order chosen by commands, so item selection and attack order need to be considered together.
Confrontation: The survival demands of two people
When strange creatures approach, you must respond appropriately; if either the protagonist or a fellow Indian dies, the game ends. This is the end condition for the confrontation segment, and the rules for soul reduction in the timed Deadly Choice are explained separately.
Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.
Related entries
- Related works:NG
- Follow-up works:and was bitten to death
- Compilation Included:A complete collection of the Spirit Horror ADV series
- Series Soundtrack:A complete collection of ghost horror sounds
- Looking back at the prototype reconstruction and lighting tuning development team:EXPERIENCE
References
- Bangumi works entry: Death Seal
- Bangumi Copyright Notice
- Experience story introduction
- Introduction to the Experience system
- MAGCOMI: EXPERIENCE talks about Shiimi and Shikami production
- Aksys: NG official website
- Aksys: NG Steam release materials
- EXPERIENCE: Complete collection of the Spirit Horror ADV series
- EXPERIENCE: Complete collection of ghost horror sounds
Source author: Bangumi article contributor and community maintainer; License: CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/); Adaptation: This site filters and reorganizes structured facts, without copying the article summary.
Data compiled on: 2026-10-10.