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Remember11 Cross-Section Action Information

You can only start the Enlightenment chapter after completing the Heart Chapter. Actions in two chapters will change the information or interpersonal state encountered in the other, but you must first end the chapter once; bad endings are acceptable before the gameplay information is conveyed. Also includes Quick Save Lock, Back Jump, and Word Tips.

Content and inclusion

You can only start the Enlightenment chapter after completing the Heart Chapter. Actions in two chapters will change the information or interpersonal state encountered in the other, but you must first end the chapter once; bad endings are acceptable before the gameplay information is conveyed. Also includes Quick Save Lock, Back Jump, and Word Tips.

Start the Enlightenment chapter and pass on the action record

At the start of the game, you can only choose Kokoro's female perspective. To start the Satoru Arc for the first time, you must first survive and clear the Kokoro Arc. The cross-chapter action record is passed after completing one ending, and the bad ending also meets this record condition.

Drinking water and the state left behind by arguments

The official website explains the purpose of the record in two situations: after Satoru drinks the water from the SPHIA refrigerator, the transferred Kokoro can no longer find the water; After arguing with companions in the shelter, Kokoro moves in to face tense interpersonal relationships but does not know the cause of the dispute.

First Edition Guide: Cross-Section Conditions for Reconciliation Status

After reconciling with Daizumi on January 15th of the Kokoro arc, completing the chapter will establish the conditions required to clear the Satoru arc; If this reconciliation condition is not met, the Satoru chapter will enter a bad ending on January 15.

Separation of TIPS and main storyline explanations

Nakazawa uses TIPS to divert terminology explanations, allowing those who understand vocabulary to continue reading the story, while those who need explanations can look up the entries.

PS2 re-release replay and save

The SuperLite2000 system instructions include Quick Save Lock to protect records you want to keep, and Back Jump for replaying scenes you've already passed; The two handle record retention and scene review respectively.

How to read previous records in the PSP timeline

The PSP version of Remember11's timeline allows you to access the PSP version of Ever17's playthrough saves; After reading, the timeline will supplement events related to Ever17.

Special information about the PSP timeline

The PSP version of the timeline contains special information that can only be viewed after unlocking all TIPS. Nakazawa explained that the timeline supplemented content not explicitly explained in the PS2 version; He believes that comparing the plot, timeline, and information in the TIPS helps to understand the behind-the-scenes plan.

Related entries

References

Data compiled on: 2026-10-16.

本版编辑:免费机器翻译 · 2026-10-24

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

本译文依据的源修订