Combine 2D characters in a 3D rendering environment, using camera positions and depth of field to create stage effects; The official statement states that only one nightmare scene was taken from photos in Shanghai.
Rules
Combine 2D characters in a 3D rendering environment, using camera positions and depth of field to create stage effects; The official statement states that only one nightmare scene was taken from photos in Shanghai.
Camera positions and live images
Cinematic camera angles connect with real-time rendering scenes, coordinating the segments from plot guidance to battle climaxes.
Related entries
- Associated Work:Crossing the line: an exile
References
- Developer: Beyond Boundaries: Exile Product and Early Access Notes
- Producer Steam: Statement of the Outcast Performance Description
Data compiled on: 2026-10-07.