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Yo Oyama

"Soul for the Sword" composed by Ghost Cry Street by Tearful Bell Sound.

Additional information
Ghost Cry Street Tears Bell sound system responsibilitiesComposed the ending theme
Sin Comes Uberich: Advent Sinners positionMusic
Sin Comes Uberich: Advent Sinners positionComposer, arranger, and guitarist
Position at the Divine Tree PavilionComposer, arranger, and guitarist
Saya no Uta postComposed the original BGM
Chaos Head positionFVCG-1093 Collection Composer
Chaos Head positionFVCG-1093 Collection This Track Arrangement

Materials

In the public production materials for 'Ghost Cry Street: Tears Finished Bell Sound,' he is credited as composer of 'Soul for the Sword.'

Work in 'Ghost Cry Street: Tears Finished Bell Sound'

Composing music for Namida Jinrin Sound.

Divine Sin Descends: Uberich: Advent Sinners related productions

Yo Oyama credited the music for 'Uberich: Advent Sinners.' Yo Oyama participated in "Time-Space Ruins," credited as composer, arranger, and guitarist.

Productions related to the Sacred Tree Hall

Yo Oyama credited 'House of the Sacred Tree' as composer, arranger, and guitarist.

Productions related to Saya's Song

Yo Oyama credited the original BGM for 'Saya no Uta'.

Chaos Head related crafting

Yo Oyama credited himself as the composer for this track in the FVCG-1093 compilation. Yo Oyama credited the arrangement for this track in the FVCG-1093 compilation.

Scene cues and parallel music

When Dashan talks about game music, he uses scenes like lakes and forests to explain how the melody is formed. Soundtracks often proceed simultaneously with game development; early on, they may only provide brief text rather than finished game visuals.

From invited assistance to ZIZZ employees

Oyama recalled that around the time of "Phantom," Toshimichi Isoe, who had already collaborated with Nitroplus, invited him to help. At first, it was just assistance; By the time of the 2020 interview, he was already an employee at ZIZZ.

Recording instruments and recording space

Nitroplus wanted to include live recording instruments in the soundtrack. When the budget was limited, Dashan recorded guitar and bass at home. In the early days, ZIZZ's recording studio was set up in Isoe's home, about the size of two tatami mats, but later there was a larger space to accommodate the rhythm section.

A joint trial of songs by the black-and-white diva

The white and black divas of "Refrain Chord" each have six songs. Yo Oyama first created a sample of a pair of songs, and after receiving approval from the producers, gradually added the group; He unified the tempo for each piece and the basic structure of each section of sixteen bars.

White starts with a major key, Black starts with a relative minor key. When composing together, he retained one piece as the foundation and adjusted the harmony of the other, allowing both pieces to remain as equal main melodies together.

Assign singers with fixed pitches

The combination constraint prevents Dashan from freely raising or lowering a semitone as in typical recordings. He and the producers allocated songs based on vocal range, black-and-white character direction, and the singer's previous works.

The melodies of the two songs are different

"Shadow and Boundary" experiments with EDM writing at BPM 196; "Kyoka Sengetsu" uses a more unstable scale, with Chihiro Yonekura delivering a sinister vocals. When the latter is paired with ordinary ballads, the scale must also be adjusted.

Five additional arrangements from the reissue album

When the original soundtrack of "Gadurin" was reissued, Yo Oyama created new arrangements for five tracks not included on the old album. He repeatedly tried to approach the rustic sound quality of the past, avoiding major differences in sound quality on the same CD, while also hoping to preserve the sound that still sounds interesting today.

The handover between early music and game data

In his early days, Yo Oyama used Kamon Music to create game music, then submitted MIDI data or tapes, which the game company's team transcribed and produced the sounds. The transcribed notes, chords, or rhythm may sometimes differ from the original; In retrospectives, he chose to honor these voices that have already been released and are familiar to players.

Related entries

References

Data compiled on: 2026-10-12.

本版编辑:免费机器翻译 · 2026-10-23

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

本译文依据的源修订