Lack was responsible for character design in "CLEARWORLD."
Materials
Lack was responsible for character design in "CLEARWORLD."
Sketches and proposals from the meeting
In a 2023 interview, lack explained that he first listens to client needs, then proposes ideas they haven't yet considered, and during online meetings, he sketches and shares images to promptly confirm visual direction.
Toolchain and Draft Selection
At that time, lack mainly used CLIP STUDIO, finishing with Photoshop before delivery; Complex artifacts are first shaped in Blender, then moved on to painting. To introduce random textures, he used brushes that changed colors stroke by stroke, but because this setup was heavier, he mainly used it during final drafts.
High-quality sketches with two sets of alternatives
Lack recalled that while working at a game company, he once discussed designs directly with the president via email, pushing the sketch to about 80% completion to ensure the president understood and submitting both A and B proposals simultaneously. Even if Case A has been recognized, it may later be changed to Case B; This experience of repeatedly forming readable plans became the training he later developed for rapid drafting.
Composite coloring is chosen for future revisions
Lack rotates between three drawing methods: first completing the grayscale and brightness before coloring, using color from the start, and combining both methods. In a 2023 interview, he mainly used composite methods for commissioned work, reasoning that subsequent repainting and adjustments are more convenient.
Color rough drafts, light and contour inspection
In a December 2022 interview, lack explained: After completing the rough color draft, layers are arranged according to the relationship between parts, then a thick coating is used to clean the draft. He also used gradient mapping to adjust the rough draft, achieving variations beyond the original color choices.
After the thick coat is finished, lack adds a strong light layer to fill in highlights or colored light. He said this still allows for significant lighting adjustments to the already drawn images.
When designing characters, lack checks whether the entire character remains recognizable even after being blacked out. For Vanguard, clear line art is retained; for Magic: The Gathering, impasto without line art is used, with enhanced light and shadow dimension.
Related entries
- Participated Works:CLEARWORLD - Transparent World -
References
- Toei Animation/Plus81: CLEARWORLD Chinese version product description
- pixivision: lack talks about painting collaboration and tools
- Wacom:lack talks about rough color drafts and light adjustments
Data compiled on: 2026-10-07.