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Eventually, I will visit my park

"Eventually Visiting My Park" (やがて僕の访问れる公園) is a short text novel game by Gambase, centered on the encounter between a lonely man and a girl in a park; Xiao Gongyuan then continued the story with "Hidden Image."

Work information
Title of the workEventually, I arrived at the park I visited
Chinese nameEventually, I will visit my park
The publication date listed in the materials2012-03-08
GenreADV
Developmentガムベース(GumBase)
Game engineNScripter
Website address recorded by the sourcehttps://www.freem.ne.jp/win/game/3711

Reading Form

The main space is a park. The author's release notes focus on two lonely people, read for about an hour, and do not offer branching options that could change the story's direction. Posted pages aged 15 and above, highlighting adult themes and violent behavior.

Game version

Registered on Freem on March 8, 2012, page listed as version 1.03, file updated on January 9, 2018. System records include Windows XP, Vista 32-bit, 7, and 10.

A sequel novel

Little Park's "Hidden Image" was produced on March 25, 2018. It is a novel featuring photos and a continuation of the post-game story, along with a summary booklet and a game DVD. Store description: DVD content is the same as Freem's game.

Author's review

In his August 2026 retrospective, Gumbase ranked this work among his personal creations, such as "Revived Memories" (2009) and "Novel Game Reviewers Don't Laugh" (2014). The review discusses the reuse of free individual works and lists exceptions such as paid, co-produced, and withdrawn works.

Version updates and sequel carriers

March 8, 2012 was the initial registration date for Freem, and the 1.03 file was updated on January 9, 2018. The March 25, 2018 release of "Hidden Image" is a sequel to the photo and novel, including a summary booklet and a DVD of the game with the same content; This product is not a new story patch for the game.

The motivation behind the second work

Gumbase regards the park as his second work, having read extensively before writing and focusing his thoughts on girls and pedophilia desires at the time into this work. After finishing, he found it difficult to continue writing similar topics; As a result, the work holds a special place in personal creation.

A man of day and night

The narrative contrasts day and night. Freem player メフめフ noted in a 2019 review that the man in broad day describes himself as a protector who prevents others from harming girls; At night, he fears the gaze of him in the darkness and experiences fantasies about hurting the girl. The protector's account and the desire to harm intertwined within the same narrator.

The title of 'girl' and the original concept of the chapter

Freem's actual player, Jiro Aruma refers to the girl in the story as Arisa. The author published his essay "Life with Alisa in the Park" on January 21, 2012, and subsequently used it as the original concept for the main piece; The March launch notes clearly stated that the game had been heavily rewritten, with content noticeably different from the main chapter.

Borrowing tracks and creating original music

The initial release materials list includes Kusumi Jochu Honpo/Dogensai's "Whisper" and "Nostalgic Sweet Cookie," Wosakanasoft's "Homeless, the vagabond," Pianos DauGe's "BGM090" and "BGM092," and Senses Circuit's "Loss." All background music and background materials were produced by Gumbase.

Sound effects, silhouettes, and engine

The sound effects materials come from On-Jin ~Onto~ and Zero Material. The former includes pottery cracking, book flipping, gunshots, campfires, and gentle wind sounds, while the latter provides heartbeat sounds. The silhouette of the girl is from MMG Creative Net, and the game uses NScripter.

The protagonist's narrative perspective

In the creative statement dated March 15, 2012, Gumbase stated that the protagonist refers to himself as 'boku,' and the story presents a world understood by the protagonist and centered on him.

Source of background photos

In a 2014 photography review, the author explained that some of the photos in the game were taken in a park near his residence.

Reference for the completed writing

In March 2012, Gumbase explained that writing and completing this game changed his mindset, prompting him to share his previously reserved impressions of the game. In June 2015, he used his feelings about writing "Park" as a reference for his subsequent writing, distinguishing this personal goal from the evaluation of the work's merits and faults.

Whose name is Alisa?

After meeting the girl in the park, the man named her Alisa. Near the end, he admits he doesn't know her real name, and that Alisa is not her real name; He thought only he could call her by that name. Thus, the title of 'girl' became part of how he defined their relationship.

The daily life of a bench and a young girl

According to the man, the girl often passed by the park at 4 p.m., feeding the carp in the pond with her injured leg. Sometimes she doesn't go home, but spends the night in the pipe under the slide. The man sits on a bench watching her, interpreting his gaze as help and protection; Even when talking about her falling or drowning, he still described sitting on a bench watching as a form of protection.

Relying on relationships to possess

The man believed the girl was close to him because he hadn't rejected her, not because she understood or fell in love with his inner self. He thought that the girl would eventually grow up and leave his protection, and felt uneasy about losing her and what she faced beyond his sight. After that, he restricted her from leaving the bench, keeping feeding birds, fish, and watching ants in his field of vision, and called his previous observations 'surveillance.'

The positions of the observer and the perpetrator are swapped

In the narration, the man once placed himself in the position of watching another man harm a girl and also saw footage of him killing Arisa. He later admitted to killing her, but still insisted that their relationship was meaningful. The positions of guardian and perpetrator constantly switch throughout his story.

The man's death and exit

Near the end, the narrator shifts to another man in the park, who is watching him, expecting him to kill him, and then narrates the arrival of death. He interpreted this end as the rest of his long-awaited slumber. The final monologue calls death an exit from the park: only after losing the voice that guides him does his story have an end.

The ending reinterprets surveillance

The man finally explained that the countless fearful gazes he was watching were not from the real external observers, but from himself, and his premonition about how the next moment would unfold. He also rejected the idea that he was merely a replaceable part in an eternal cycle, instead viewing the current narrative as a story that belonged only to himself. The ending concludes with the imagery of waiting to sleep with the park.

Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.

Related entries

References

Source author: Bangumi article contributor and community maintainer; License: CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/); Adaptation: This site filters and reorganizes structured facts, without copying the article summary.

Data compiled on: 2026-10-07.

本版编辑:免费机器翻译 · 2026-10-11

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

本译文依据的源修订