The main characters in the main story of 'The Shepherd of the Great Library' are the club activity spaces.
Changes in activity
Kyotaro initially regarded the clubroom as a quiet place to study. After Shirasaki Tsugumi proposes a plan to make school life more interesting, Tamamo, Chiri, Kana, and Ikkei gather to handle various campus requests; Chatting and banter also became part of the club's daily routine.
Reminders on the use of departments and library affairs
The library room is located on the outer edge of the first floor of the Grand Library. Most registration staff do not participate in activities, and initially Kyotaro mainly uses it for reading. After Shirasaki and others joined, the club became lively, and the library committee member reminded him many times.
Related entries
- Featured Compilation:The Shepherd of the Grand Library -Library Party-
- Academy:Shiomi Academy
- Event Members:Shirasaki Thrush
- Event Members:Tamamosa in the cherry courtyard
- Event Members:Chiri Misono
- Event Members:Kana Suzuki
- Event Members:Kyotaro Kakei
- Event Members:A view from Gaofeng
- Relevant figures from the event starting point:Sayori Shirasaki (Great Library Shepherd -Library Party-)
References
- ARIA: Library Party—stories from three works
- AUGUST: Character archives from Kyotaro Kakei's original work
- AUGUST: The world of Ximi Academy
- ARIA: Library Party PS4 version of Sayori Shirasaki
Data compiled on: 2026-10-07.