The development team arranged the ideal route for finding materials step by step, combining main and side quests, allowing players to encounter different stories as they pass through overlapping locations. The mesh map records repeatedly passed areas, helping to unify plot changes, music, and sound effects.
Content and inclusion
The development team arranged the ideal route for finding materials step by step, combining main and side quests, allowing players to encounter different stories as they pass through overlapping locations. The mesh map records repeatedly passed areas, helping to unify plot changes, music, and sound effects.
Related entries
- Related works:OPUS: Bridge of the Soul
References
Data compiled on: 2026-10-07.