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A disease that leads to death

"Death Disease" is a suspense voice novel written by Satoshi Nishimura. The story centers on 17-year-old Naoki Tokura: from snatching in a society of food shortages to imprisonment and sudden death in a hospital, he tries to uncover what is happening around him.

Work information
Title of the workA disease that leads to death
The publication date listed in the materials2007-03-03
PlatformPC
Genreサウンドノベル
DevelopmentThe western city is fortunate
Game engineJirijiri 2/KAG3
Website address recorded by the sourcehttp://yamai.kurushiunai.jp/
External links to source recordshttps://erogamescape.org/~ap2/ero/toukei_kaiseki/game.php?game=19634

Society and Cases

Nao and his companions make a living by raiding supermarkets, but after one operation, their original life is completely disrupted. Riots, incarcerations, and hospitalizations followed one after another; When companions and others suddenly die, he faces not only the events before his eyes, but also a society that has lost its rules.

Old companions

Shoko Matsushita and Taku Yamamura are also Nao's old classmates, and during their relationship, Takuya also harbors a competitive spirit toward Nao. Hayato Misugi and Muto were childhood friends; The former is small and somewhat unreliable, while the latter is tall but thoughtful.

Characters in the hospital

The silent and cautious Manabu Okita and the cheerful, self-paced Kousuke Kakei are both patients. Kazuhiko Kamizuki is Nao's attending physician and also his lifesaver. Nagashima is Okita's companion; Additionally, Shunji Kudo, who once worked as an electrician, appears as an adult with a fatherly aura.

Choices and endings

The entire game has ten different endings, and after finishing them all, you unlock an extra short story. The author designs the choices as extensions of the characters' actions and situations, hiding hints in the main text, rather than relying solely on luck in the left or right directions. The work has relatively happy endings, but that doesn't mean everyone is immune to misfortune.

Visuals and reading operations

The game organizes its narrative through text, background, and sound, and does not use character portraits in the main text. The beginning and selection points can be saved; other save points are specified by the author; The skip feature advances to the next choice and may also skip unread text.

Production process and music

The author states that he once submitted to Chunsoft, and later produced his own sound novel for Jili Jili 2/KAG3; According to the official Q&A website, this piece won the 1st Chunsoft Novel Award in the Mystery/Horror category. The BGM uses materials such as Koji Kusanagi from Noise Space Nerve and Rengoku Kozou from Rengoku Garden, with sound effects also sourced from TAM Music Factory and The Matchmei Kaaz.

Release records

Homepage registered version 1.01 on April 17, 2007, and the author recommends high school students and above readers. The official Q&A website lists the date as March 2007.

Handling of background materials

Xiyi uses most background photos for processing, avoiding directly using real locations for the story, and also maintains a similar texture across different sources.

Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.

Related entries

References

Source author: Bangumi article contributor and community maintainer; License: CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/); Adaptation: This site filters and reorganizes structured facts, without copying the article summary.

Data compiled on: 2026-10-10.

本版编辑:免费机器翻译 · 2026-10-22

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

本译文依据的源修订