Signed under the name Suginamiki, he is the creator of the original illustrations for FLOWERS Autumn.
Related creations
The Vita version production list lists him as key animators, Hatsumi Shimizu in charge of the script, and MANYO in charge of music, recording three types of work separately.
Characters involved in the Winter Chapter mystery
The full mystery of "FLOWERS Winter Chapter" was not set in stone from the start; in later adjustments, Sugi Shui Hime involved the twins, using their different observational methods to handle correspondence clues. He also discusses with Hatsumi Shimizu the senpai's antagonistic attitude and the extent of their injuries, making the conflict compatible with the series' fairy tale atmosphere.
The series finale was written in advance
Shan Cai decided the opening and ending early in the series. The short story in the pre-release spring 2014 brochure already contained most of the ideas for the winter arc's ending; Although the details continued to change, the main focus was revealed in the work after three years, and the early promotional text also carried a long-term layout.
FLOWERS' draft and writing style
Shan Cai invited Zhi Shui to write because he excelled at serious literary essays; The initial draft was relatively light, and both sides rewrote and discussed it multiple times. He also intentionally added narrative text to create atmosphere.
Improve prompt configuration from knowledge questions
Some puzzles in Shan Cai's Spring Review section rely heavily on player knowledge; Therefore, the summer chapter weaves hints into the text in advance, retaining the direction of everyday puzzles.
The material used for ballet description
Shan Cai said that the summer chapter asks experienced ballet about training methods, techniques, and the names of movements before ballet; The terminology reading also references the interviewee's classroom experience.
During the examination phase, change your eating habits
In the 2015 'FLOWERS Summer Edition,' the dining scene originally had characters use forks to take food from each other's plates; During the examination, Shan Cai switched to handing it to the other person's mouth. As a result, Erika originally wanted to embarrass Chidori, but became shy because he naturally ate her, and their sense of distance shifted with their actions. In the same interview, Shan Cai also explained that Zhishui fine-tuned the writing style to fit the protagonist, making delicious dining descriptions the behind-the-scenes theme of the piece.
Redrawing character relationships for the autumn chapter opening
In the 2016 'FLOWERS Autumn Chapter' production review, Sugina said the OP first shows young Nerina pulling Rōha, and in the next scene, Rōha will be the one to pull it back. The two action sequences represent their relationship, but the existing event CG couldn't fit accurately, so new images were specially drawn for the film.
FLOWERS' body and clothing lines
When Sugina Mizuki reflected on the artwork for "FLOWERS," she introduced the more slender body lines of the figures compared to her previous works, as well as the balance between the costumes and body contours. The leg lines especially need to be refined: they should present a slender look while avoiding overly fine drawings, so that the outfit still conveys the body's contours.
Transplanted chapter by chapter and read continuously throughout the four seasons
Sugina originally planned to wait until all four "FLOWERS" articles were published before porting to consoles, but in practice, they proceeded one by one. Sugina recalled that during the consultation, Toshio Tabeta quickly showed a version that could run on PS Vitta, so they decided to hand the port over to PROTOTYPE. When making the PS4 "Four Seasons," Shan Cai proposed linking four chapters into a playable flow instead of just including four titles in one package.
Adjustments to the protagonist of the autumn chapter
In a 2019 interview, Sugina said that the overall plot of "FLOWERS" had long been established, but after the Spring and Summer chapters were released, Yo's popularity exceeded expectations, so she was made the protagonist of the Autumn chapter, and the relationships around the protagonist were significantly adjusted accordingly.
The summer chapter highlights the relationship between the two
Before launching the promotion for "FLOWERS," Shan Cai consulted a promoter from another yuri game brand, who learned that character pairing should be emphasized, so she changed her promotional approach. The summer arc no longer focuses on the entire series but instead focuses on Erika and Chidori; Shan Cai also directs the gaze of the illustrator characters toward each other, directly connecting the two into the frame.
Related entries
- Participated Works:FLOWERS Autumn Edition
- Related works:Love in prison ~ Moon madness ~
- Discuss character conflicts in 'FLOWERS Winter Chapter':Hatsumi Shimizu
- Discussion on FLOWERS draft rewriting and writing style:Hatsumi Shimizu
- Revising reasoning hints and drawing inspiration from ballet:FLOWERS Summer Edition
- Writers who adjust the style and dining theme according to the protagonist of the summer chapter:Hatsumi Shimizu
- Summer Edition: Modifying Dining Movements During Checking:FLOWERS Summer Edition
- Autumn chapter for drawing the OP character relationship scenes separately:FLOWERS Autumn Edition
- Companies showcasing Vita runtime and handling ports:PROTOTYPE (game company)
- Request for a PS4 collection that connects the four seasons into a continuous flow:FLOWERS Four Seasons
- PC Summer Edition highlighting Erika and Chidori's promotion:FLOWERS Summer Edition
- Adjust the protagonist's PC Autumn arc based on the response to the leaves:FLOWERS Autumn Edition
- Spring Chapter handheld version credited as a key artist:FLOWERS Spring Edition
References
- PROTOTYPE: FLOWERS Autumn Edition product information
- Dengeki Online: Sugi Nai Mizu-hime talks about 'FLOWERS Winter Chapter'
- Gamer: Dialogue with the creators of 'White Clothes Love' and FLOWERS Summer Edition
- Dengeki Online: FLOWERS Summer Edition demo and production interview with Sugi Na Mizuki
- Dengeki Online: FLOWERS Autumn Edition Demo and Interview with Shanna Shuiji
- Gamer: Sugina Mizuki and Toshio Tabeta discuss FLOWERS Four Seasons
- PROTOTYPE: Love Prison Switch version
- PROTOTYPE: FLOWERS Spring Edition handheld version specifications and staff
Data compiled on: 2026-10-16.