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Hato (TOKYOTOON Screenplay)

Hato (TOKYOTOON scriptwriter) participated in game planning and scriptwriting for "Maruko and the Galaxy Dragon," as well as animation scriptwriting.

Production responsibilities for "Maruko and the Galaxy Dragon."

Game planning and scriptwriting, as well as animation scripts, are credited to Hato (TOKYOTOON script).

Compress text with images

Hato said he continued to advance the compressed narrative rhythm method from his previous work, using more on-screen information to reduce the amount of text transmitted; Rarely using character portraits was not the original purpose.

Prioritize the segments handed over to animation

Priority is given to animation for necessary but tedious explanations, as well as parts that are difficult to express in static images; The visuals directly present the comedic moments, which also shortens the buildup and responses.

The CG also needs to be cut

Hato emphasized that more CG is not always better, and said that the work was also cut during production; A large number of images still require trade-offs.

Finding a production partner for cartoon animation

Before the PC version was released in 2020, Hato looked back and initially sought out Japanese animation studios to produce cartoon-style animation, but later found a production team that matched their creative direction before commissioning the project. He also emphasized that there should be a connection between the two art styles so that players can recognize the same character.

Related entries

References

Data compiled on: 2026-10-07.

本版编辑:免费机器翻译 · 2026-10-17

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

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