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Tristia: Legacy (20th Anniversary Edition)

A work continuing the original urban invention and management project in the 20th anniversary project. The production credits include Naoyuki Takeuchi and Ryuki Noguchi, script by Naoyuki Takeuchi, character design and visual director by Eiji Komatsu, and film produced by KIZAWA studio.

Additional information
Related worksInvention Workshop
Scope of productionAnniversary Edition Legacy

Content and scope

A work continuing the original urban invention and management project in the 20th anniversary project. The production credits include Naoyuki Takeuchi and Ryuki Noguchi, script by Naoyuki Takeuchi, character design and visual director by Eiji Komatsu, and film produced by KIZAWA studio.

Legacy: Research first, then create

Invention is divided into item research and item making. Players first purchase research items from the city shop, then complete research in the workshop to unlock new crafting projects; Crafting materials can be purchased from the shop or made yourself.

Legacy: How products change your store

Products becoming bestsellers, or machines boosting productivity, will drive store prosperity. Nearby shops will also attract customers as a result; The type of new store in the same industry varies depending on the products being promoted and the prosperity of the original store.

Legacy: Regional differences in customer groups

The official website lists five areas: Artisan Street, Kaigan Street, Central City Street, West Street, and Toristia Port. Each area has different characteristics that attract tourists, merchants, or skilled craftsmen, and new regions will be added as the game progresses.

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References

Data compiled on: 2026-10-16.

本版编辑:免费机器翻译 · 2026-10-24

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

本译文依据的源修订