空想百科账户

before arriving at the terminal

"Before Arriving at the Terminal" is an original horror visual novel created by artificial jellyfish. In conversations with Uozumi, the narrator recalls the paranormal events she experienced from elementary through high school.

Work information
Title of the workビフォー・アライビング・アット・ザ・ターミナル
Chinese namebefore arriving at the terminal
The publication date listed in the materials2019-07-31
GenreADV
DevelopmentArtificial jellyfish
Game engineAIRNovel
Website address recorded by the sourcehttps://jnc-klg.sakura.ne.jp/baatt/index.html
External links to source recordshttps://erogamescape.org/~ap2/ero/toukei_kaiseki/game.php?game=25813 / https://vndb.org/v26846 / https://store.steampowered.com/app/1151060/

Memories in the café

The narrator conversed with the audience at a café near the university and the station. His experiences exploring an abandoned hospital in elementary school, searching for a shrine on the other side of a station in middle school, and investigating the ghost of children in high school have become the different stories he recounts. The audience kept asking questions, allowing memories to unfold.

Childhood friend Yohime

The person called the friend is the narrator's childhood friend, who has been passionate about the supernatural since childhood and often takes him to explore places in town. Hime is a relative of this friend, highly inspired, and returns to her friend's house every summer and New Year; The narrator first met her during the summer vacation of sixth grade.

Senior Nezu Youozumi

Senior Nezu is one year ahead of the narrator and his friends. He dated friends in high school and also enjoyed supernatural investigations, often bringing the narrator along. Uozumi is the audience member who appears as "you" in the narrative, and his identity is not further revealed on the person page.

Supporting short stories

The official website also publishes eleven web novels, including "Kakurenbo," "Fireworks," "Graduation Album," "Red Umbrella," and two stories told by Uozumi. The author explains that these events differ from the game, were distributed in fan events, and complemented the main story. In May 2020, four more were added.

Production and Release

Makoto Yamashina was responsible for planning and script, Yo Hatabuki handled the visuals, enu (オートリ電) handled the programming, and the BGM credited to Prhyzmica. The 1.0.0 patch on July 31, 2019, completed the story, and the completed version was released on C96 in August of the same year; on October 31, the official website announced the Steam version would be released, with previous teasers set for November 1 Japan time. The game supports Windows, and the developers estimate it takes about four to five hours to read silently.

Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.

Related entries

References

Source author: Bangumi article contributor and community maintainer; License: CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/); Adaptation: This site filters and reorganizes structured facts, without copying the article summary.

Data compiled on: 2026-10-07.

本版编辑:免费机器翻译 · 2026-10-11

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

本译文依据的源修订