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No engraving marks

A horror suspense text adventure game by the Blue Angel development team. Masaya Akasaka and his sister Erisa's lives change after their childhood friend Kazusa Shiina loses their parents, mysterious relics, and calls from their parents; The first part of the Alpha Edition released in 2021 was released.

Work information
Title of the workNo engraving marks
The publication date listed in the materials2021-09-17 (Alpha Edition / Part 1)
PlatformPC
GenreA horror suspense text adventure AVG
Also known asNotch -Zero-
Website address recorded by the sourcehttps://tieba.baidu.com/p/7542700052

The Akasaka siblings

Masaya and his sister Erisa were originally living a peaceful life. Her parents work in another city, and a mysterious phone call disrupts their daily routine. The siblings then experience a series of abnormal events, and the sister's physical and mental stress continues.

The return of Shiina Kazusa

Wasa was Masaya's closest childhood friend. Her parents were close friends of the Akasaka siblings' parents; both died in a serious accident, leaving behind their only daughter, Kassa. When Yaya reunites with her, she is still in the grief and fear of losing a loved one.

Entrusting it to the relics of the realm

Before her parents passed away, they left a mysterious message, entrusting their daughter to Akasaka's parents for care and leaving her belongings at the Akasaka household. The signal, the commission, the relics, and what happens next together create suspense, and at the beginning of the story there is no proof that the two have the ability to foresee death.

A new worldview

The public introduction sets the game as a new worldview and story, without directly following the experiences of early characters. The story revolves around whether the anomalous event is real and whether what is seen with one's own eyes can distinguish truth from falsehood, while the character's understanding of the events is also put to the test.

Difficulty and timed options

The difficulty selection mechanism inherits and adjusts from the original, while the normal and limited-time options continue the design of the second generation. In addition to making judgments, players may also be subject to time limits for answering; These mechanical inheritances do not mean that new and old characters have the same identity.

The first part was published

On September 17, 2021, the first part of the Alpha Edition was released, containing only the first half of the story. The announcement proposed the final physical version and Steam arrangements around 2022, which were part of the plan at the time; Currently, the release date of this article is limited to the previously recorded preceding parts.

Production

Developed and published by the Blue Angel production team, with Shui Yuyue Bingli responsible for game design, scriptwriting, supervision, and planning. According to the production team, BlackWings Development is separately listed as responsible for the game's development.

Performances and updates from the previous installment

When the production team released screenshots from the first part in September 2021, they explained that the game made extensive use of the continuously improved dynamic performance system. On November 22 of the same year, the physical version patch for the first game was released, stating that it fixed minor issues known at the time; Players who haven't encountered any issues can choose not to update.

The script planning and setting are carried over

Development notes from July 2016 stated that story details and workflow planning were completed in April of the same year, and the next step was to write the script. In June 2019, the production team stated that the story and character introductions announced in 2016 remain valid, and the story has not changed after confirmation.

Otowa's public record

Otowa is a female character revealed by the production team in "Kerchid Zero" on October 3, 2016.

Feedback from the previous physical edition

The physical edition of the 2021 first part collects player feedback through a private mailed questionnaire. In their November statement, the development team stated that they would read and reply to surveys sent by legitimate players, and this round of feedback would be received through questionnaires.

The impact of the anomaly on Erisa

The public summary describes the changes after Kazusa's return as a series of abnormal events. Masaya and Erisa experience these phenomena together; Erisa's originally fragile body and mind are repeatedly wounded, and the siblings' daily life gradually falls apart.

The goal of replaying repeatedly

In a 2016 public interview, Shui Yuyue Bingli explained that besides the main storyline, the "Etch" series hides deeper secrets, hoping players will uncover them through repeated playthroughs. He linked this goal to the years of development time for the work and the relatively brief experience of a single reading.

Source: Structured works maintained by the Bangumi community, filtered and rearranged by this site.

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References

Source author: Bangumi article contributor and community maintainer; License: CC BY-SA 3.0 (https://creativecommons.org/licenses/by-sa/3.0/); Adaptation: This site filters and reorganizes structured facts, without copying the article summary.

Data compiled on: 2026-10-07.

本版编辑:免费机器翻译 · 2026-10-10

内容许可:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/

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